And Shader HDRI which lets you load in an HDRI image directly no need for a Corona Light Material or load in any. The Corona Sky object has three Types to choose from Physical sky uses the Corona Sky shader with all the parameters there in the Sky object.
Tutorial 14 Object Source And Texture Mapping
Simple color uses one single solid color for the environment.
![](https://i.ytimg.com/vi/Cz9O1cIZdVA/sddefault.jpg)
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Tutorial 14 Object Source And Texture Mapping
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Tutorial 14 Object Source And Texture Mapping
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